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Angry Birds Creator Prefers Apple to Android

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FEATHERS ARE FLYING
DailyFeed
During Apple's fourth quarter earnings call in October, Steve Jobs expounded at length upon the limitations and headaches of designing an Android app. He remarked, "We think Android is very fragmented and becoming more fragmented by the day. We prefer integrated so the user doesn't have to be the systems integrator." He also name-dropped TweetDeck -- calling it TwitterDeck -- as a program that had to endure the workload of 100 different versions on 244 different handsets. "That's a daunting challenge," he said.

TweetDeck founder and CEO Iain Dodsworth disputed the claim in a Tweet, writing, "Did we at any point say it was a nightmare developing on Android? Errr nope, no we didn't. It wasn't." In fact, Dodsworth is one of a growing number of app developers entering the Google fray, pushing the Android Market to over 200,000 apps. Apple is still way ahead, but Android's numbers are no less impressive.

But it still leaves the question: Which platform do developers prefer? It's a subjective question, yes, but one leading developer wouldn't hesitate giving his answer.

For Peter Vesterbacka, the main man behind Angry Birds, it's Apple.

He sat down for an interview with Tech N' Marketing's Hillel Fuld. Breaking the 50 million download mark with his blockbuster game, Vesterbacka and his opinion certainly command attention among developers. When asked his view on the future of the various mobile platforms, Vesterbacka had this to say:

Apple will be the number one platform for a long time from a developer perspective, they have gotten so many things right. And they know what they are doing and they call the shots. Android is growing, but it's also growing complexity at the same time. Device fragmentation not the issue, but rather the fragmentation of the ecosystem. So many different shops, so many different models. The carriers messing with the experience again. Open but not really open, a very Google centric ecosystem. And paid content just doesn't work on Android.

Although it's clear Vesterbacka prefers the comforting walled gardens of iOS, he remarked that he's been "very happy" with the results on Android and that they opted for a free, ad-supported model for the Google OS. "15M+ downloads is a good start too," he added.

But being a leading name in app development, Vesterbacka and his thoughts on the Android platform should give Google some pause on the way it's being run. It's achieving great success, sure, but if third parties are reticent to delve into the OS because of similar concerns, then that's an issue that needs to be addressed.
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